public final class TestDataGenerator extends Object
| Constructor and Description |
|---|
TestDataGenerator() |
| Modifier and Type | Method and Description |
|---|---|
protected static Color |
getRandomColor()
Random Color generator.
|
static Font |
getRandomFont(double minSize,
double maxSize)
Random font generator based on the available Fonts on this machine.
|
static double |
getRandomNumber(double maxValue)
Random number generator.
|
protected static double |
getRandomNumber(double minValue,
double maxValue)
Random number generator in specified range.
|
static double[] |
getRandomNumbers(int numToGenerate,
double minValue,
double maxValue)
Random numbers generator in specified range.
|
static double[][] |
getRandomNumbers(int numberOfDataSets,
int numToGenerate,
double minValue,
double maxValue)
Random numbers generator in specified range.
|
protected static Paint |
getRandomPaint()
Random Paint generator.
|
static Paint[] |
getRandomPaints(int numToCreate)
Random Color generator.
|
static Point2D.Double[] |
getRandomPoints(int numToGenerate,
double xMinValue,
double xMaxValue,
double yMinValue,
double yMaxValue)
Random numbers generator in specified range.
|
protected static String |
getRandomString(int maxStringLength,
boolean canBeNull)
Random String generator.
|
protected static String[] |
getRandomStrings(int numToCreate,
int maxStringLength,
boolean canBeNull)
Random String generator.
|
protected static void |
randomizeAxisProperties(AxisProperties axisProperties)
Takes the passed AxisProperties and randomizes it.
|
protected static void |
randomizeLegend(LegendProperties legendProperties)
Takes the passed Legend and randomizes it.
|
private static final Font[] ALL_FONTS
public static Font getRandomFont(double minSize, double maxSize)
minSize - maxSize - public static double getRandomNumber(double maxValue)
maxValue - protected static double getRandomNumber(double minValue,
double maxValue)
minValue - maxValue - public static double[] getRandomNumbers(int numToGenerate,
double minValue,
double maxValue)
numToGenerate - the number of doubles to generateminValue - maxValue - public static double[][] getRandomNumbers(int numberOfDataSets,
int numToGenerate,
double minValue,
double maxValue)
numberOfDataSets - to generatenumToGenerate - the number of doubles to generateminValue - maxValue - public static Point2D.Double[] getRandomPoints(int numToGenerate, double xMinValue, double xMaxValue, double yMinValue, double yMaxValue)
numToGenerate - the number of doubles to generatexMinValue - xMaxValue - yMinValue - yMaxValue - protected static Paint getRandomPaint()
public static Paint[] getRandomPaints(int numToCreate)
protected static Color getRandomColor()
protected static String getRandomString(int maxStringLength, boolean canBeNull)
maxStringLength - canBeNull - protected static String[] getRandomStrings(int numToCreate, int maxStringLength, boolean canBeNull)
protected static void randomizeAxisProperties(AxisProperties axisProperties)
axisProperties - protected static void randomizeLegend(LegendProperties legendProperties)
legendProperties -